OverviewPacketsAnimate
ID 0x2C · 44BothEntities
Animate
Plays a player animation: arm swing, critical hit, wake up or rowing.
animate.bin
struct Animate {
Action Action;
ActorRuntimeID RuntimeId;
float32 (LE) Data;
string SwingSource;
}Structure
| Field | Type | Description |
|---|---|---|
| Action | Action | |
| Runtime Id | ActorRuntimeID | |
| Data | float32 (LE) | |
| Swing Source | string |
Action values
1 SwingArm
3 WakeUp
4 CriticalHit
5 MagicCriticalHit
128 RowRight
129 RowLeft
Notes
- Rowing actions (128/129) carry a float boat time.
