OverviewPacketsSubClientLogin
ID 0x5E · 94Client → ServerConnection
SubClientLogin
Split-screen: a second player joining over the main client's connection sends the same connection request blob the LoginPacket carries.
sub-client-login.bin
struct SubClientLogin {
byte[] ConnectionRequest;
}Structure
| Field | Type | Description |
|---|---|---|
| Connection Request | byte[] |
Notes
- No special notes.
