OverviewPacketsRemoveActor
ID 0x0E · 14Server → ClientEntities
RemoveActor
Despawns an entity by its unique ID (not the runtime ID).
remove-actor.bin
struct RemoveActor {
ActorUniqueID EntityId;
}Structure
| Field | Type | Description |
|---|---|---|
| Entity Id | ActorUniqueID |
Notes
- No special notes.
