OverviewPacketsShowCredits
ID 0x4B · 75BothGameplay
ShowCredits
That packet is sent to the client. When the credits have concluded, a packet is sent back to the server to let it know to reinstate the player watching the credits.
show-credits.bin
struct ShowCredits {
ActorRuntimeID PlayerId;
CreditsState CreditsState;
}Structure
| Field | Type | Description |
|---|---|---|
| Player Id | ActorRuntimeID | |
| Credits State | CreditsState |
Notes
- No special notes.
