MCBE
OverviewPacketsHurtArmor
ID 0x26 · 38Server → ClientPlayer

HurtArmor

Sends the damage taken after armor is taken into account. This looks like it is trying to be phased out, this is not sent while the ItemStackNetManagerServer is active. From the server.

hurt-armor.bin
struct HurtArmor {
  ActorDamageCause                             Cause;
  varint32                                     Dmg;
  varuint64                                    ArmorSlots;
}

Structure

FieldTypeDescription
CauseActorDamageCause
Dmgvarint32
Armor Slotsvaruint64

Notes

  • No special notes.