OverviewPacketsPlayerFog
ID 0xA0 · 160Server → ClientPlayer
PlayerFog
This is the packet that tracks the active fog stack from the server so the local players can apply different fog settings.
player-fog.bin
struct PlayerFog {
varuint32 [] · string[] FogStack;
}Structure
| Field | Type | Description |
|---|---|---|
| Fog Stack | varuint32 count + string[] | Length-prefixed sequence. |
Notes
- No special notes.
