MCBE
OverviewPacketsItemRegistry
ID 0xA2 · 162Server → ClientInventory

ItemRegistry

This packet needs to be sent immediately after the StartGamePacket for primary clients.

item-registry.bin
struct ItemRegistry {
  varuint32 [] · ItemData[]                    Items;
}

Structure

FieldTypeDescription
Itemsvaruint32 count + ItemData[]Length-prefixed sequence.

Structure of ItemData

FieldTypeDescription
Namestring
Idint16 (LE)
Is Component Basedbool
Item VersionItemVersion
Component DataCompoundTag

Notes

  • No special notes.