OverviewPacketsClientMovementPredictionSync
ID 0x142 · 322Client → ServerMovement
ClientMovementPredictionSync
Only used in Server-Authoritative Movement. Sent periodically if the client has received corrections from the server. Contains information about client-predictions that are relevant to movement.
client-movement-prediction-sync.bin
struct ClientMovementPredictionSync {
ActorDataFlagComponent ActorDataFlag;
ActorDataBoundingBoxComponent ActorBoundingBox;
float32 × 9 (fixed) MovementAttributes;
ActorUniqueID ActorId;
bool IsFlying;
}Structure
| Field | Type | Description |
|---|---|---|
| Actor Data Flag | ActorDataFlagComponent | |
| Actor Bounding Box | ActorDataBoundingBoxComponent | |
| Movement Attributes | float32 × 9 (fixed) | |
| Actor Id | ActorUniqueID | |
| Is Flying | bool |
Structure of ActorDataFlagComponent
| Field | Type | Description |
|---|---|---|
| Value | bitset COUNT (base-128 varint) |
Structure of ActorDataBoundingBoxComponent
| Field | Type | Description |
|---|---|---|
| Value | float32 × 3 (fixed) |
Notes
- No special notes.
