OverviewPacketsSetPlayerGameType
ID 0x3E · 62BothGameplay
SetPlayerGameType
The client handles the change of the UI element (the gametype dropdown, although this can be avoided by changing via command or on the server), then the client sends a packet to the server, then the server changes the player's gametype and sends a packet back (UpdatePlayerGameTypePacket) to make sure it matches on the client.
set-player-game-type.bin
struct SetPlayerGameType {
GameType PlayerGameType;
}Structure
| Field | Type | Description |
|---|---|---|
| Player Game Type | GameType |
Notes
- No special notes.
